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Download Practical Game Design with Unity and Playmaker free book as pdf format

Practical Game Design with Unity and Playmaker

leverage the power of Unity 3D and Playmaker to develop a game from scratch This link for educational purpose only. Please remove file from your computer after familiarization.

Unity is a powerful rendering engine which is fully integrated with a complete set of intuitive tools to create interactive 3D and 2D content. Playmaker is a flexible visual state machine editor and runtime library for Unity 3D which facilitates visual scripting for Unity 3D.

This book explores the basics of Unity scripting in JavaScript and C#. It is a step-by-step tutorial which thoroughly explains how to make a game from scratch quickly and effortlessly. This books details the steps required to make a game in seven chapters, each of them examining one of the aspects of game development in the most practical and concise way possible.

This book starts by explaining you the component-based approach to game development. It then moves on to teach you how to use state machine’s interface to make a game with minimum code and how to add AI and Photon networking to it. The book then progresses through helping you understand how to write a Kongregate API code and upload your game on it. The book finally ends up enabling you to make a complete web Multiplayer game in Unity and add an external API to it.

Book year:

Book pages: 122

ISBN: 1849698104

Book language: en

File size: 4.95 MB

File type: pdf

Published: 12 January 2019 - 02:58