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Arduino and LEGO Projects
Arduino and LEGO Projects Sented by Rebecca

We all know how awesome LEGO is, and more and more people are discovering how many amazing things you can do with Arduino. In Arduino and LEGO Projects, Jon Lazar shows you how to combine two of the coolest things on the planet to make fun gadgets like a Magic Lantern RF reader, a sensor-enabled LEGO music box, and even an Arduino-controlled LEGO train set.

Asynchronous Android
Asynchronous Android Sented by Daniel

As an Android developer you know you're in a competitive marketplace. This book can give you the edge by guiding you through the concurrency constructs and proper use of AsyncTask to create smooth user interfaces.

Arduino BLINK Blueprints
Arduino BLINK Blueprints Sented by Jacob

Key Features Learn to control TV backlighting using an IR remote Get introduced to sound visualization so you are able to use sound-controlled LEDs Build an exciting persistence of vision wand

Android Tablets For Dummies (For Dummies Series)

Make your Android do your bidding with help from bestselling author Dan Gookin Congratulations on your new Android tablet! Whether you're new to Android or new to tablets altogether, you're about to experience mobile computing like never before with this fun, full-color guide. Written in the trademark For Dummies style, this light-hearted reference takes a look at those features common to all Android tablets and all the amazing things your Android tablet can do for you.

Android Phones & Tablets For Dummies (For Dummies (Computer/Tech))

Outsmart your new Android Getting a smartphone or tablet can be intimidating for anyone, but this user-friendly guide is here to help you to get the most out of all your new gadget has to offer! Whether you’re upgrading from an older model or totally new to the awesome world of Androids, this book makes it easier than ever to get up and running with the latest technology.

Android: How to Program, Global Edition

Android How to Program, Second Edition provides a clear and entertaining App-driven introduction to Android 4.3 development for both introductory- and intermediate-level programming courses.

An Introduction to HTML5 Game Development with Phaser.js

Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developer’s design. Each of these examples help the reader to understand how to optimize JavaScript game development with modern project tooling like Grunt and Bower. Though the world of HTML game development continues to grow and evolve, An Introduction to HTML5 Game Development with Phaser.js, provides a grounded resource and vital learning tool to anyone looking to optimize web game development process.

Android Development with Kotlin: Enhance your skills for Android development using Kotlin

Learn how to make Android development much faster using a variety of Kotlin features, from basics to advanced, to write better quality code. Key Features Leverage specific features of Kotlin to ease Android application development Write code based on both object oriented and functional programming to build robust applications Filled with various practical examples so you can easily apply your knowledge to real world scenarios Identify the improved way of dealing with common Java patterns

Android Apps for Absolute Beginners: Covering Android 7

Get your first Android apps up and running with the help of plain English and practical examples. If you have a great idea for an Android app, but have never programmed before, then this book is for you. Android Apps for Absolute Beginners cuts through the fog of jargon and mystery that surrounds Android app development, and gives you simple, step-by-step instructions to get you started.

Android 3.0 Application Development Cookbook

Over 70 working recipes covering every aspect of Android development Written for Android 3.0 but also applicable to lower versions Quickly develop applications that take advantage of the very latest mobile technologies, including web apps, sensors, and touch screens Part of Packt's Cookbook series: Discover tips and tricks for varied and imaginative uses of the latest Android features

Android Game Programming by Example

About This Book Implement the critical main game loop and structure your games to enable an array of advanced features Animate your characters with sprite sheets, add multiple scrolling parallax backgrounds, and implement genuinely tough, playable levels in your games Build super-smooth 60 frames per second with the help of this easy-to-follow, projects-based guide

Android Security Cookbook
Android Security Cookbook Sented by Jacob

Practical recipes to delve into Android's security mechanisms by troubleshooting common vulnerabilities in applications and Android OS versions

Agile Web Development with Rails 5

Rails 5 and Ruby 2.2 bring many improvements, including new APIs and substantial performance enhancements, and the fifth edition of this award-winning classic is now updated!

3D Game Environments: Create Professional 3D Game Worlds

From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine, Luke Ahearn gives you everything students need to make their own realistic game environments.

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