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Hands-On Artificial Intelligence with Java for Beginners Build intelligent apps using machine learning and deep learning

Build, train, and deploy intelligent applications using Java libraries Key Features Leverage the power of Java libraries to build smart applications Build and train deep learning models for implementing artificial intelligence Learn various algorithms to automate complex tasks Book Description Artificial intelligence (AI) is increasingly in demand as well as relevant in the modern world, where everything is driven by technology and data. AI can be used for automating systems or processes to carry out complex tasks and functions in order to achieve optimal performance and productivity. Hands-On Artificial Intelligence with Java for Beginners begins by introducing you to AI concepts and algorithms. You will learn about various Java-based libraries and frameworks that can be used in implementing AI to build smart applications. In addition to this, the book teaches you how to implement easy to complex AI tasks, such as genetic programming, heuristic searches, reinforcement learning, neural networks, and segmentation, all with a practical approach. By the end of this book, you will not only have a solid grasp of AI concepts, but you'll also be able to build your own smart applications for multiple domains. What you will learn Leverage different Java packages and tools such as Weka, RapidMiner, and Deeplearning4j, among others Build machine learning models using supervised and unsupervised machine learning techniques Implement different deep learning algorithms in Deeplearning4j and build applications based on them Study the basics of heuristic searching and genetic programming Differentiate between syntactic and semantic similarity among texts Perform sentiment analysis for effective decision making with LingPipe Who this book is for Hands-On Artificial Intelligence with Java for Beginners is for Java developers who want to learn the fundamentals of artificial intelligence and extend their programming knowledge to build smarter applications. Table of Contents Introduction to Artificial Intelligence and Java Exploring Search AI Games and Rule Based System Interfacing with Weka Handling Attributes Supervised Learning Semi-Supervised and Unsupervised Learning

PHP for Teens by Maneesh Sethi (2006-05-24)

PHP is currently the most prevalent web programming language used in both schools and the business world. "PHP for Teens" allows teens-or any other beginner-to quickly go from having no knowledge of PHP to having a solid understanding of the language. This fun and easy to read book teaches PHP programming skills using clear, step-by-step instructions. Example programs allow readers to create simple games and dynamic web pages to test their new skills. Readers will gain a strong background in programming that they can apply to other programming languages and use to become an expert in the PHP language. The accompanying CD-ROM features source code from the book, tutorials, and more.

If Hemingway Wrote JavaScript

What if William Shakespeare were asked to generate the Fibonacci series or Jane Austen had to write a factorial program? In If Hemingway Wrote JavaScript, author Angus Croll imagines short JavaScript programs as written by famous wordsmiths. The result is a peculiar and charming combination of prose, poetry, and programming. The best authors are those who obsess about language—and the same goes for JavaScript developers. To master either craft, you must experiment with language to develop your own style, your own idioms, and your own expressions. To that end, If Hemingway Wrote JavaScript playfully bridges the worlds of programming and literature for the literary geek in all of us. Featuring original artwork by Miran Lipovaca.

Web Development and Design Foundations with XHTML, 5th Edition

Using Hands-On Practice exercises and Web Site Case Studies to motivate readers, Web Development and Design Foundations with XHTML includes all the necessary lessons to guide students in developing highly effective Web sites. A well-rounded balance of hard skills (XHTML, CSS, JavaScript) and soft skills (Web Design, e-commerce, Web site promotion strategies) presents everything beginning Web developers need to know to build and promote successful Web sites.

The Book of CSS3 A Developer's Guide to the Future of Web Design (2nd edition)

CSS3 is the technology behind most of the eye-catching visuals on the Web. But the docs can be dry, murky, and full of dastardly caveats for inconsistent browser implementations. This completely updated second edition of the best-selling Book of CSS3 distills the dense technical language of the CSS3 specification into plain English and shows you what CSS3 can do now, in all major browsers. You’ll find fully revised coverage of the updated syntax of gradients, grids, and flexible box layout, as well as all-new chapters on values and sizing, and graphical effects like filter effects and blend modes. With an abundance of real-world examples and a focus on the principles of good design, The Book of CSS3 will help you expand your CSS skills, as you learn how to: –Style text with custom font choices, drop shadows, and other effects –Create, position, and resize background images on the fly –Spice up static web pages with event-driven transitions and animations –Apply 2D and 3D transformations to text and images –Use linear and radial gradients to create smooth color transitions –Take control of layout with grids, columns, and flexible alignment –Tailor a website’s appearance to every type of web-capable device The companion website includes up-to-date browser compatibility charts, links to tutorials and resources, and live CSS3 examples. The Web can be an ugly place. Make it pretty with The Book of CSS3.

Doctrine ORM for PHP
Doctrine ORM for PHP Sented by Musa

The Guide to Doctrine for PHP is the ultimate users manual for you whether you are a beginner or an advanced user. The text aims to document and reference all core functionality provided by Doctrine. It contains lots of detailed explanations and exercise code that can be followed a long with as you read.

PHP Phrasebook: Essential Code and Commands (Developer's Library) by Christian Wenz (26-Sep-2005) Paperback

If you were traveling in Spain, but couldn't speak Spanish very well, you'd probably carry a Spanish dictionary with you. If you are a PHP developer who needs a portable reference guide for frequent use in your job, the PHP Phrasebook is perfect for you. The PHP Phrasebook is actually a pocket guide that is jam-packed with useful and essential PHP code "phrases" for the PHP developer's everyday use. The code is flexible, so it can be easily adapted to your needs and mulitple situations, and your time isn't wasted wading through chapters of tutorial lessons and extraneous information. The phrasebook covers PHP 5 and is relevant for PHP 4.

Eloquent JavaScript, 2nd Ed.: A Modern Introduction to Programming

JavaScript lies at the heart of almost every modern web application, from social apps to the newest browser-based games. Though simple for beginners to pick up and play with, JavaScript is a flexible, complex language that you can use to build full-scale applications. Eloquent JavaScript, 2nd Edition dives deep into the JavaScript language to show you how to write beautiful, effective code. Author Marijn Haverbeke immerses you in example code from the start, while exercises and full-chapter projects give you hands-on experience with writing your own programs. As you build projects such as an artificial life simulation, a simple programming language, and a paint program, you’ll learn: –The essential elements of programming, including syntax, control, and data –How to organize and clarify your code with object-oriented and functional programming techniques –How to script the browser and make basic web applications –How to use the DOM effectively to interact with browsers –How to harness Node.js to build servers and utilities This edition is thoroughly revised and modernized to reflect the current state of Java­Script and web browsers, with brand-new material, such as a chapter on code performance in Java­Script, and expanded coverage of recursion and closures. All source code is available online in an inter­active sandbox, where you can edit the code, run it, and see its output instantly. Isn’t it time you became fluent in the language of the Web? Includes an exclusive chapter, only available in the No Starch Press edition!

PHP Anthology: OBject Oriented PHP Solutions, Vol.2- Applications

Note: A completely updated & revised edition of this book is now available. Please search for "The PHP Anthology, 2nd Edition" (ISBN: 0975841998) A compilation of best practice solutions to common Web Development problems in PHP, focusing on the achievement of practical goals by applying well-structured, object orientated software design principles. Volume 2 covers the applications of PHP in the real world including authentication & access control, XML, stats & tracking, caching data to improve performance, design techniques and design patterns. The chapter on Design Patterns is particularly unique as it teaches readers about common object architectures which can be used to solve common (though unique) problems. In addition to being an excellent reference with over 60 customizable solutions, the book acts as an excellent primer for Object Orientated Programming. PHP 5 has now been released and has been given significant OOP features, which are a must-learn for PHP Developers. All code in the book is backwards compatible with earlier versions of PHP.

CSS Fonts: Web Typography Possibilities

From custom fonts to ad-hoc font families you assemble out of a variety of individual faces, CSS 3 gives you more typographic options than ever before. This concise guide shows you how to use CSS properties to gain a fine-grained and wide-ranging influence over how you display fonts on the Web. Short and sweet, this book is an excerpt from the upcoming fourth edition of CSS: The Definitive Guide. When you purchase either the print or the ebook edition of Fonts, you’ll receive a discount on the entire Definitive Guide once it’s released. Why wait? Learn how to choose and manipulate fonts right away. Specify font families and their generic alternatives Use @font-face to specify customized downloadable fonts Size your fonts with absolute or relative scales, percentages, or length units Understand the difference between italic and oblique styles Learn how to specify or suppress a font’s kerning data and other font features Synthesize your own variants for fonts that lack bold or italic text

Getting Good with Javascript

Ever wanted to spice up your websites with a dash of JavaScript, but not known where to start? In Getting Good with JavaScript, author Andrew Burgess breaks programming in JavaScript down into easy, straight-forward principles and practices. This book will introduce you to important programming concepts, show you how to write your first scripts, and make you comfortable with JavaScript code. You'll learn: The basics of types, variables, and operators Best practices for efficient coding Testing and optimizing your JavaScript Interacting with HTML elements Andrew Burgess will help you get past the learning curve and get you Getting Good with JavaScript!

Flash CS5.5: The Missing Manual (Missing Manuals)

You can build everything from simple animations to full-fledged iOS and Android apps with Flash CS5.5, but learning this complex program can be difficult—unless you have this fully updated, bestselling guide. Learn how to create gorgeous Flash effects even if you have no programming experience. With Flash CS5.5: The Missing Manual, you'll move from the basics to power-user tools with ease. Learn animation basics. Discover how to turn simple ideas into stunning animations. Master Flash's tools. Learn the animation and effects tools with clear explanations and hands-on examples. Use 3D effects. Rotate objects and make them move in three dimensions. Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions. Build apps for tablets and smartphones. Create the next generation of iPhone, iPad, and Android apps. Add multimedia. Incorporate your own audio and video files into Flash. Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples.

PHP Fast & Easy Web Development

PHP is a server-side, HTML embedded scripting language used to create dynamic Web pages. PHP is the number one add on module for Apache servers, and best of all--it's free! This is the only book on PHP that takes a visual approach to learning this topic. As a part of the Fast & Easy Web Development series, this book applies the highly successful combination of easy-to-understand instructions and real screenshots for a truly unique learning experience. PHP Fast & Easy Web Development is ideal for the beginning Web developer or for Web developers who want to increase their skill set.

Sams Teach Yourself PHP4 in 24 Hours (Teach Yourself -- 24 Hours)

Consisting of 24 one-hour lessons, Sams Teach Yourself PHP4 in 24 Hours is divided into five sections that guide you through the language from the basics to the advanced functions. The first section of the book teaches the fundamentals of PHP. Building upon what has been taught in the first section, sections two through four show you how to apply that knowledge in order to interact with the user by creating and managing forms, cookies and authentication. It also teaches how to access databases and how to integrate system components, e-mail, LDAP, network sockets and much more. The final section of the book covers advanced functionality including how to debug and optimize scripts, maintain script security, and extend PHP with API.

Ordering Disorder: Grid Principles for Web Design (Voices That Matter)

The grid has long been an invaluable tool for creating order out of chaos for designers of all kinds—from city planners to architects to typesetters and graphic artists. In recent years, web designers, too, have come to discover the remarkable power that grid-based design can afford in creating intuitive, immersive, and beautiful user experiences. Ordering Disorder delivers a definitive take on grids and the Web. It provides both the big ideas and the brass-tacks techniques of grid-based design. Readers are sure to come away with a keen understanding of the power of grids, as well as the design tools needed to implement them for the World Wide Web. Khoi Vinh is internationally recognized for bringing the tried-and-true principles of the typographic grid to the World Wide Web. He is the former Design Director for NYTimes.com, where he consolidated his reputation for superior user experience design. He writes and lectures widely on design, technology, and culture, and has published the popular blog Subtraction.com for over a decade.

PHPEclipse: A User Guide: Take advantage of the leading open source integrated development environment to develop, organize, and debug your PHP web development projects.

PHPEclipse brings PHP functionality to the Eclipse platform, enhancing it as an environment for developing web applications and focusing on what PHP web developers need to create an application. PHPEclipse's development is active and its tool-set provides everything you need to write web applications in PHP. This book is written for PHP developers who want an open source development environment for creating web applications. You do not need any knowledge of Java or prior experience of Eclipse to use this book.

Professional JavaScript for Web Developers (Wrox Professional Guides)

Dispels the myth that JavaScript is a "baby" language and demonstrates why it is the scripting language of choice used in the design of millions of Web pages and server-side applications Quickly covers JavaScript basics and then moves on to more advanced topics such as object-oriented programming, XML, Web services, and remote scripting Addresses the many issues that Web application developers face, including internationalization, security, privacy, optimization, intellectual property issues, and obfuscation Builds on the reader's basic understanding of HTML, CSS, and the Web in general This book is also available as part of the 4-book JavaScript and Ajax Wrox Box (ISBN: 0470227818). This 4-book set includes: Professional JavaScript for Web Developers (ISBN: 0764579088) Professional Ajax 2nd edition (ISBN: 0470109491) Professional Web 2.0 Programming (ISBN: 0470087889) Professional Rich Internet Applications: Ajax and Beyond (ISBN: 0470082801)

HTML, XHTML, and CSS For The Absolute Beginner

"HTML, XHTML, & CSS For the Absolute Beginner" provides beginner level programmers with an entry level introduction to HTML, XHTML and CSS. This book serves as a primer for client-side web development. To make learning fun, the book uses a games-based instructional approach that provides working examples that demonstrate how HTML, XHTML and CSS can be applied to the development of web pages and sites. "HTML, XHTML, & CSS For the Absolute Beginner" is a fun and easy way for a beginner to master web development through the creation of computer games.

Pro HTML5 Games (Expert's Voice in Web Development)

Build your next game on a bigger scale with Pro HTML5 Games. This book teaches you the essentials of advanced game programming in HTML5. You’ll learn techniques that you can transfer to any area of HTML5 game development to make your own professional HTML5 games! Led by an expert game programmer, you’ll build two complete games in HTML5: a strategy puzzle game based on the Box2d physics engine and in the style of Angry Birds and a real-time strategy (RTS) game complete with units, buildings, path-finding, artificial intelligence, and multiplayer support. In the process, you’ll learn how to do the following: Create realistic physics in your game by incorporating the Box2d physics engine Design large worlds with lots of characters and let users interact with them Use sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporate pathfinding and steering to help characters navigate through your world Create challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Add multiplayer in your games using Node.js and the WebSocket API This book will help you take your HTML5/JavaScript programming experience to the next level. It gives you the knowledge and skills you need to develop more complex, bolder games and become an HTML5 games pro. What you’ll learn Creating realistic physics in your game by incorporating the Box2d physics engine Designing large worlds with lots of characters and let users interact with them Using sprite sheets, panning, parallax scrolling, and sound effects to build a more polished game Incorporating pathfinding and steering to help characters navigate through your world Creating challenging levels with intelligent enemies by using decision trees, state machines, and scripted events Adding multiplayer in your games using Node.js and the WebSocket API Who this book is for Pro HTML5 Games is meant for programmers who already have some HTML and JavaScript programming experience and who now want to learn to harness the power of HTML5 to build amazing-looking games but don’t know where to begin. Readers who have experience making games in other languages such as Flash and would like to move to HTML5 will also find a lot of useful information in this book. If you do not feel confident about your game programming skills, don’t worry. This book covers all the essentials needed to build these games so you can follow along and learn to design large, professional games in HTML5. The book will also point to resources and reference material for supplemental learning in case you are having trouble keeping up. With dedicated chapters on HTML5 basics, the Box2D engine, pathfinding and steering, combat and effective enemy AI, and multiplayer using Node.JS with WebSockets, you should get a lot from this book no matter how much game programming experience you have. Table of Contents HTML5 and JavaScript Essentials Creating a Basic Game World Physics Engine Basics Integrating the Physics Engine Creating the RTS Game World Adding Entities to Our World Intelligent Unit Movement Adding More Game Elements CreaAdding Weapons and Combat Wrapping Up the Single-Player Campaign Multiplayer with WebSockets Multiplayer Gameplay

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