A fascinating exploration of how insights from computer algorithms can be applied to our everyday lives, helping to solve common decision-making problems and illuminate the workings of the human mind
A fascinating exploration of how insights from computer algorithms can be applied to our everyday lives, helping to solve common decision-making problems and illuminate the workings of the human mind
Software development happens in your head. Not in an editor, IDE, or designtool. You're well educated on how to work with software and hardware, but what about wetware--our own brains?
As the application of object technology--particularly the Java programming language--has become commonplace, a new problem has emerged to confront the software development community.
The very first edition of Morris Mano's classic tome on digital logic and computer design. A must read for every new student, who wishes to pursue this dream. Between the covers plenty of clear and concise diagrams showing computer operations with discrete logic. Don't wait for the 2nd edition, get it now.
The latest edition of the essential text and professional reference, with substantial new material on such topics as vEB trees, multithreaded algorithms, dynamic programming, and edge-based flow.
This second edition of Data Structures and Algorithms in C++ is designed to provide an introduction to data structures and algorithms, including their design, analysis, and implementation.
Peeling Data Structures and Algorithms: "Data Structures And Algorithms Made Easy: Data Structures and Algorithmic Puzzles" is a book that offers solutions to complex data structures and algorithms. There are multiple solutions for each problem and the book is coded in C/C++, it comes handy as an interview and exam guide for computer scientists. It can be used as a reference manual by those readers in the computer science industry. This book serves as guide to prepare for interviews, exams, and campus work. In short, this book offers solutions to various complex data structures and algorithmic problems.
Wanted to work at an exciting futuristic company? Struggled with an interview problem thatcould have been solved in 15 minutes? Wished you could study real-world computing problems?
If you are a skilled Java programmer but are concerned about the Java coding interview process, this real-world guide can help you land your next position
The main objective of this interview book is not to give you just magical interview question & tricks, I have followed a pattern of improving the question solution with deep Questions-Answers explanations with different interview complexities for each interview problem, you will find multiple solutions for complex interview questions. I mentioned approx 2000+ Java Technical Questions and 200+ Non- Technical Questions for before the technical round. This book is world’s Biggest Java Interview book you ever read.
I am not a recruiter. I am a software engineer. And as such, I know what it's like to be asked to whip up brilliant algorithms on the spot and then write flawless code on a whiteboard. I've been through this as a candidate and as an interviewer.
If so, “JAVA: Easy Java Programming For Beginners- Your Step-By-Step Guide to Learning Java Programming” by Felix Alvaro is THE book for you! It covers the most essential topics you must learn to begin programming with Java.
Write your first code in Java using simple, step-by-step examples that model real-word objects and events, making learning easy. With this book you’ll be able to pick up the concepts without fuss. Java for Absolute Beginners teaches Java development in language anyone can understand, giving you the best possible start. You’ll see clear code descriptions and layout so that you can get your code running as soon as possible. After reading this book, you'll come away with the basics to get started writing programs in Java.
This book contains 1000+ Live C Program’s code examples, and 500+ Lab Exercise & 200+ Brain Wash Topic-wise Code book and 20+ Live software Development Project’s. All what you need ! Isn’t it ? Write powerful C programs…without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You’ll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. (See Below List)C programming has never been this simple!
Budding artists can master the toughest and most treasured technique of all: portraying the beauty, grace, and personality of the human body.
A compilation of key chapters from the top Focal game art books available today - in the areas of Max, Maya, Photoshop, and ZBrush. The chapters provide the CG Artist with an excellent sampling of essential techniques that every 3D artist needs to create stunning game art.
In his best-selling book Creative Photoshop, award-winning artist Derek Lea previously revealed to the digital art world his secrets for creating stunning, sophisticated works of art using Photoshop. Now, he goes one step further in this all-new book to demonstrate his unique methods for using Photoshop in conjunction with other software packages.
Imagine yourself in total control of every adjustment to your photos. You've seen the illustrations in glossy magazines, the fine art reproductions in museum catalogs, the award-winning pictures of professional photographers. To produce this kind of magic, understanding how to use layers for your entire breadth of image correction is key.