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Beginning Android ADK with Arduino (Technology in Action)

Whether you're new to Arduino and Android development, or you've tinkered a bit with either one, this is the book for you. Android has always been a natural fit with Arduino projects, but now that Google has released the Android Open Accessory Development Kit (the Android ADK), combining Android with Arduino to create custom gadgets has become even easier.

Beginning Android C++ Game Development

Beginning Android C++ Game Development introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). The Android NDK platform allows you to build the most sophisticated, complex and best performing game apps that leverage C++.  In short, you learn to build professional looking and performing game apps like the book's case study, Droid Runner.

Android Application Development with Maven

Integrate Maven with your favorite Android IDE Install and configure Maven with your local development environment Create the proper Maven structure for both standalone Android applications or applications that are part of a bigger project Run unit tests using popular frameworks such as Robolectric and collect coverage information using Maven plugins Configure a variety of different tools such as Robotium, Spoon, and Selendroid to run integration tests Handle dependencies and different versions of the same application Manage and automate the release process of your application inside/outside Google Play Discover new tools such as Eclipse, IntelliJ IDEA/Android Studio, and NetBeans, which perfectly integrate with Maven and boost your productivity

Learning Android Game Programming
Learning Android Game Programming Sented by Sarah Gerdes

Learning Android Game Programming is your hands-on, start-to-finish guide to creating winning games for today’s rapidly growing Android mobile device marketplace. If you have even basic Android development experience, Rick Rogers will help you build on your knowledge to quickly create low-budget 2D mobile games that sell.

Android Fragments
Android Fragments Sented by Steve Bark

Android Fragments is a 100-page quick start accelerated guide to learning and quickly using Android fragments. You'll learn how to code for fragments; deal with config changes; code for regular vs. fragmented dialogs; work with preferences and saving state; work with the compatibility library; and handle advanced async tasks and progress dialogs.

Head First Android Development
Head First Android Development Sented by Steve Bark

What will you learn from this book? If you have an idea for a killer Android app, this fully revised and updated edition will help you build your first working application in a jiffy. You’ll learn hands-on how to structure your app, design flexible and interactive interfaces, run services in the background, make your app work on various smartphones and tablets, and much more. It’s like having an experienced Android developer sitting right next to you! All you need to get started is some Java know-how.

Beginning Android Application Development

The Android OS is a popular and flexible platform for many oftoday's most in-demand mobile devices. This full-color guide offersyou a hands-on introduction to creating Android applications forthe latest mobile devices. Veteran author Wei Meng Lee accompanieseach lesson with real-world examples to drive home the content hecovers. Beginning with an overview of core Android features andtools, he moves at a steady pace while teaching everything you needto know to successfully develop your own Android applications.

Beginning Android 3D Game Development

Beginning Android 3D Game Development is a unique, examples-driven book for today's Android and game app developers who want to learn how to build 3D game apps that run on the latest Android 5.0 (KitKat) platform using Java and OpenGL ES.

Professional NFC Application Development for Android

There has been little practical guidance available on NFC programming, until now. If you're a programmer or developer, get this unique and detailed book and start creating apps for this exciting technology. NFC enables contactless mobile communication between two NFC-compatible devices. It's what allows customers to pay for purchases by swiping their smartphones with Google Wallet, for example. This book shows you how to develop NFC applications for Android, for all NFC operating modes: reader/writer, peer-to-peer, and card emulation.

Beginning Android Tablet Application Development

A full-color, fast-paced introduction to developing tablet applications using Android The new release of Android 3 brings the full power of Android to tablet computing and this hands-on guide offers an introduction to developing tablet applications using this new Android release. Veteran author Wei-Meng Lee explains how Android 3 is specifically optimized for tablet computing and he details Android's tablet-specific functions. Beginning with the basics, this book moves at a steady pace to provide everything you need to know to begin successfully developing your own Android tablet applications.

Android Security: Attacks and Defenses

Android Security: Attacks and Defenses is for anyone interested in learning about the strengths and weaknesses of the Android platform from a security perspective. Starting with an introduction to Android OS architecture and application programming, it will help readers get up to speed on the basics of the Android platform and its security issues.

Pro Android 2
Pro Android 2 Sented by Christopher

Pro Android 2 shows how to build real-world and fun mobile applications using Google's latest Android software development kit. This new edition is updated for Android 2, covering everything from the fundamentals of building applications for embedded devices to advanced concepts such as custom 3D components, OpenGL, and touchscreens including gestures. While other Android development guides simply discuss topics, Pro Android 2 offers the combination of expert insight and real sample applications that work.

Unboxing Android USB: A hands on approach with real world examples

If you are a multimedia developer on Android platform you need USB for media transfer or playback audio. This book explores MTP and USB Audio in both USB device and USB host mode. If you are an core developer who work on charging you need to understand USB charging specification which is explained in the book, If you are a networking developer interested in tethering, USB plays a role using RNDIS specification which is explained in the book If you are an application developer interested in managing USB devices in from an Android platform, this book explores Android USB Service framework which manages USB functionalities

Android Development Tutorial Book

This books is Free to download. "Android Development Tutorial book" is available in PDF Formate. Learn from this free book and enhance your skills ..

Inatant Android Fragmentation Management How-to

Disponible a un precio menor de otros vendedores que podrían no ofrecer envío Prime gratis. A complete hands-on guide to solving the biggest problem facing Android application developers today Overview Learn something new in an Instant! A short, fast, focused guide delivering immediate results. Learn how to write apps that work on any Android version. Ready to use code to solve any compatibility issue. Get hands-on with the biggest issue that faces Android developers

Android Application Development Cookbook

A must-have collection of ready-to-use Android recipes! The popularity of Google Android devices is seemingly unstoppable and the Android 4 release offers, for the first time, a single OS solution for building both phone and tablet applications. With that exciting information in mind, veteran author Wei-Meng Lee presents you with 100 unique recipes that you can apply today in order to discover solutions to some of the most commonly encountered problems that exist in Android programming.

Hello, Android Publisher
Hello, Android Publisher Sented by Jacob

Google's Android is shaking up the mobile market in a big way. With Android, you can write programs that run on any compatible cell phone or tablet in the world. It's a mobile platform you can't afford not to learn, and this book gets you started.

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