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Android 4: New Features for Application Development

The fast-growing popularity of Android smartphones and tabletscreates a huge opportunities for developers. If you're anexperienced developer, you can start creating robust mobile Androidapps right away with this professional guide to Android 4application development. Written by one of Google's lead Androiddeveloper advocates, this practical book walks you through a seriesof hands-on projects that illustrate the features of the AndroidSDK. That includes all the new APIs introduced in Android 3 and 4,including building for tablets, using the Action Bar, Wi-Fi Direct,NFC Beam, and more.

Android Phones For Dummies
Android Phones For Dummies Sented by Sarah Gerdes

Congratulations on your new phone, and welcome to the world of Android! Whether you're an old hat looking to make sense of a new model or a newbie who's too afraid to even take it out of the box, this fun and friendly guide arms you with the knowledge to make your Android phone your minion. Written by popular and bestselling author Dan Gookin, this new edition of Android Phones For Dummies makes it easy to set up and configure your phone, get up and running with texting and emailing, access the Internet, maps, and camera, navigate with GPS, synch with a PC, and so much more.

Instant Spring for Android Starter

Learn something new in an Instant! A short, fast, focused guide delivering immediate results. Learn what Spring for Android adds to the Android developer toolkit. Learn how to debug your Android communication layer observing HTTP requests and responses. Use OAuth to authenticate your users and your app against popular service providers (Google, Facebook, Twitter, and so on).

Android Cookbook: Problems and Solutions for Android Developers

Jump in and build working Android apps with the help of more than 200 tested recipes. With this cookbook, you’ll find solutions for working with the user interfaces, multitouch gestures, location awareness, web services, and device features such as the phone, camera, and accelerometer. You also get useful steps on packaging your app for the Android Market.

Android Tablets For Dummies 3rd Edition

Congratulations on your new Android tablet! Whether you're new to Android or new to tablets altogether, you're about to experience mobile computing like never before with this fun, full-color guide. Written in the trademark For Dummies style, this light-hearted reference takes a look at those features common to all Android tablets and all the amazing things your Android tablet can do for you.

Beginning Android Web Apps Development

With Beginning Android Web Apps Development, you'll learn how to apply HTML5, CSS3, JavaScript, Ajax and other Web standards for use on the Android mobile platform, by building a variety of fun and visually stimulating games and other web applications! If you've done some basic web development, and you want to build your skills to create exceptional web apps, you'll find everything you seek in the discussions and examples in this book.

Android Game Programming by Example

About This Book Implement the critical main game loop and structure your games to enable an array of advanced features Animate your characters with sprite sheets, add multiple scrolling parallax backgrounds, and implement genuinely tough, playable levels in your games Build super-smooth 60 frames per second with the help of this easy-to-follow, projects-based guide Who This Book Is For The book is best suited for existing Android or Java programmers who want to adapt their skills to make exciting Android games. The book is also for determined readers who might have no Android, game programming or even Java experience, but a reasonable understanding of object oriented programming knowledge is assumed.

Android Studio New Media Fundamentals

This book is a brief primer covering concepts central to digital imagery, digital audio and digital illustration using open source software packages such as GIMP, Audacity and Inkscape. These are used for this book because they are free for commercial use. The book builds on the foundational concepts of raster, vector and waves (audio), and gets more advanced as chapters progress, covering what new media assets are best for use with Android Studio as well as key factors regarding the data footprint optimization work process and why it is important.

50 Android Hacks
50 Android Hacks Sented by Emma

Hacks. Clever programming techniques to solve thorny little problems. Ten lines of code that save you two days of work. The little gems you learn from the old guy in the next cube or from the geniuses on Stack Overflow. That's just what you'll find in this compact and useful book. The name 50 Android Hacks says it all. Ranging from the mundane to the spectacular, each self-contained, fully illustrated hack is just a couple of pages long and includes annotated source code. These practical techniques are organized into twelve collections covering layout, animations, patterns, and more.

Xamarin Mobile Application Development for Android

Build a multi-view, orientation-aware Android application with navigation Lay out content using the LinearLayout, RelativeLayout, and TableLayout layout managers Use a ListView (AdapterView) and Adapter to build a view that is populated from server data Consume REST web service to perform GET, UPDATE, DELETE operation Use Android SQLite for data persistence and caching Capture the current location of a device, determine the street address, and integrate with the map app Test, debug, and deploy an Android app

Android Application Development for the Intel Platform

The number of Android devices running on Intel processors has increased since Intel and Google announced, in late 2011, that they would be working together to optimize future versions of Android for Intel Atom processors. Today, Intel processors can be found in Android smartphones and tablets made by some of the top manufacturers of Android devices, such as Samsung, Lenovo, and Asus.

Android 6 Essentials  Design Build Create Application Using Android 6.

Learn how to utilize the robust features of Android 6 to design, develop, and publish better Android applications Get useful guidance on creating new apps or migrating existing apps to support features such as app permissions, app links, fingerprint authentication, etc A fast paced guide, packed with hands-on examples that ties all the features such as API, audio, video, camera, tab customization together under a single cover

Beginning Android Games
Beginning Android Games Sented by Sarah Gerdes

Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations.  You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games.

Pro Android Augmented Reality

Augmented reality (AR) offers a live direct or indirect view of a physical, real-world environment, where the elements and surroundings are augmented by computer-generated sensory input such as graphics and GPS data. It makes a game more real. Your social media app puts you where want to be or go. 

Android Game Programming For Dummies
Android Game Programming For Dummies Sented by Sarah Gerdes

Android phones are rapidly gaining market share, nudging theiPhone out of the top spot. Games are the most frequentlydownloaded apps in the Android market, and users are willing to payfor them. Game programming can be challenging, but thisstep-by-step guide explains the process in easily understood terms.A companion Web site offers all the programming examples fordownload.

The Android Developer Cookbook 2nd Edition

Want to get started building applications for Android, the world’s hottest, fast-growing mobile platform? Already building Android applications and want to get better at it? This book brings together all the expert guidance–and code–you’ll need!

App Inventor: Create Your Own Android Apps

Yes, you can create your own apps for Android phones—and it's easy to do. This extraordinary book introduces App Inventor for Android, a powerful visual tool that lets anyone build apps for Android-based devices. Learn the basics of App Inventor with step-by-step instructions for more than a dozen fun projects, such as creating location-aware apps, data storage, and apps that include decision-making logic.

Android Essentials
Android Essentials Sented by Rebecca

Android Essentials is a no–frills, no–nonsense, code–centric run through the guts of application development on Google's Mobile OS. This book uses the development of a sample application to work through topics, focusing on giving developers the essential tools and examples required to make viable commercial applications work. Covering the entirety of the Android catalog in less than 150 pages is simply impossible. Instead, this book focuses on just four main topics: the application life cycle and OS integration, user interface, location–based services, and networking.

The Business of Android Apps Development: Making and Marketing Apps that Succeed on Google Play, Amazon Appstore and More

The growing but still evolving success of the Android platform has ushered in a second mobile technology “gold rush” for app developers.  Google Play and Amazon Appstore for Android apps has become the second go-to apps eco for today's app developers.  While not yet as large in terms of number of apps as iTunes, Google Play and Amazon Appstore have so many apps that it has become increasingly difficult for new apps to stand out in the crowd. Achieving consumer awareness and sales longevity for your Android app requires a lot of organization and some strategic planning.

Android Game Recipes.
Android Game Recipes. Sented by Sarah Gerdes

Android game apps are typically the most popular type of Android apps in the various Google Play, Amazon Appstore and other Android app stores. So, beyond the Android game tutorials out there, what about a day-to-day handy and complete code reference for Android game developers?

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