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Effective MySQL Replication Techniques in Depth

Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. The Essential Guide to Scaling Your Business Solution

Docker in Practice
Docker in Practice Sented by Jacob

Summary Docker in Practice, Second Edition presents over 100 practical techniques, hand-picked to help you get the most out of Docker. Following a Problem/Solution/Discussion format, you'll walk through specific examples that you can use immediately, and you'll get expert guidance on techniques that you can apply to a whole range of scenarios. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

Docker in Action
Docker in Action Sented by Sarah Gerdes

Summary Docker in Action teaches readers how to create, deploy, and manage applications hosted in Docker containers. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology

Developing Games on the Raspberry Pi: App Programming with Lua and LÖVE

Learn to set up a Pi-based game development environment, and then develop a game with Lua, a popular scripting language used in major game frameworks like Unreal Engine (BioShock Infinite), CryEngine (Far Cry series), Diesel (Payday: The Heist), Silent Storm Engine (Heroes of Might and Magic V) and many others. More importantly, learn how to dig deeper into programming languages to find and understand new functions, frameworks, and languages to utilize in your games.

Deploying iPads in the Classroom: Planning, Installing, and Managing iPads in Schools and Colleges (Technology in Action)

Master the skills and knowledge to plan and execute a deployment of iPads that will suit your school and your classroom. This book helps you evaluate your various options for deploying iPads―from configuring the tablets manually, through using Apple Configurator for imaging tablets, to subscribing to the heavy-duty Apple School Manager web service―and then shows you how to put your chosen approach into practice. Step-by-step instructions and practical examples walk you through the key questions you need to answer to get the most from your IT investment and then show you how to turn your decisions into deeds.

Creating Games in C++: A Step-by-Step Guide

Do you love video games? Ever wondered if you could create one of your own, with all the bells and whistles? It’s not as complicated as you’d think, and you don’t need to be a math whiz or a programming genius to do it. In fact, everything you need to create your first game, “Invasion of the Slugwroths,” is included in this book and CD-ROM.

Cosmos DB for MongoDB Developers: Migrating to Azure Cosmos DB and Using the MongoDB API

Learn Azure Cosmos DB and its MongoDB API with hands-on samples and advanced features such as the multi-homing API, geo-replication, custom indexing, TTL, request units (RU), consistency levels, partitioning, and much more. Each chapter explains Azure Cosmos DB’s features and functionalities by comparing it to MongoDB with coding samples.

Concurrency in Go: Tools and Techniques for Developers

Concurrency can be notoriously difficult to get right, but fortunately, the Go open source programming language makes working with concurrency tractable and even easy. If you’re a developer familiar with Go, this practical book demonstrates best practices and patterns to help you incorporate concurrency into your systems.

Cloud Computing Using Oracle Application Express

Develop cloud-based applications rapidly using the Oracle Application Express (APEX) platform. You will learn to develop a comprehensive functional business application which can be deployed in your organization.

Building Web Apps with Go
Building Web Apps with Go Sented by Luis

Go is a high-performance language while providing greater level of developer productivity, therefore this book equips you with the necessary skills and knowledge required for effectively building robust and efficient web apps by leveraging the features of Go.

Beginning Swift Programming
Beginning Swift Programming Sented by Christopher

Enter the Swift future of iOS and OS X programming Beginning Swift Programming is your ideal starting pointfor creating Mac, iPhone, and iPad apps using Apple's new Swiftprogramming language. Written by an experienced Apple developer andtrainer, this comprehensive guide explains everything you need toknow to jumpstart the creation of your app idea. Coverage includesdata types, strings and characters, operators and functions, arraysand dictionaries, control flow, and looping, with expert guidanceon classes, objects, class inheritance, closures, protocols, andgenerics. This succinct — yet complete — overviewprovides a detailed introduction to the core features of Swift.

An Introduction to HTML5 Game Development with Phaser.js

Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developer’s design. Each of these examples help the reader to understand how to optimize JavaScript game development with modern project tooling like Grunt and Bower. Though the world of HTML game development continues to grow and evolve, An Introduction to HTML5 Game Development with Phaser.js, provides a grounded resource and vital learning tool to anyone looking to optimize web game development process.

Android Apps for Absolute Beginners: Covering Android 7

Get your first Android apps up and running with the help of plain English and practical examples. If you have a great idea for an Android app, but have never programmed before, then this book is for you. Android Apps for Absolute Beginners cuts through the fog of jargon and mystery that surrounds Android app development, and gives you simple, step-by-step instructions to get you started.

Android Game Programming by Example

About This Book Implement the critical main game loop and structure your games to enable an array of advanced features Animate your characters with sprite sheets, add multiple scrolling parallax backgrounds, and implement genuinely tough, playable levels in your games Build super-smooth 60 frames per second with the help of this easy-to-follow, projects-based guide

3D Game Environments: Create Professional 3D Game Worlds

From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating 3D models, applying 2D art to 3D models, and clear concise advice on issues of efficiency and optimization for a 3D game engine, Luke Ahearn gives you everything students need to make their own realistic game environments.

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