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Gamepaddle. Video Games, Education, Empowerment.

In the educational discourse video games are often regarded as a vital risk for young people. Especially excessive gaming of adolescents troubles teachers, educators and parents.

Digital Divas: Putting the Wow into Computing for Girls (Education)

There is ample literature detailing the general lack of interest that girls show in computing, particularly in their later teen years, along with the subsequent decline in the number of women who enter the information technology (IT) workforce. In 2007, to address this problem, a new and revolutionary program was designed by Australian researchers to excite girls' interest in IT.

Uses of Technology in Upper Secondary Mathematics Education

This survey addresses the use of technology in upper secondary mathematics education from four points of view: theoretical analysis of epistemological and cognitive aspects of activity in new technology mediated learning environments, the changes brought by technology in the interactions between environment, students and teachers, the interrelations between mathematical activities and technology, skills and competencies that must be developed in teacher education.

Coloring Book R is For Robots:
Coloring Book R is For Robots: Sented by Sarah Gerdes

Robot Coloring Book: Detailed Designs coloring book contains over 35 coloring pages to color and enjoy.

Ladyada's E Is for Electronics:
Ladyada's E Is for Electronics: Sented by Steve Bark

Explore the world of elecronics with Ladyada as your guide. Ladyada’s “E is for electronics” is a coloring book adventure with electronic components and their inventors. Makers of all ages can learn, color and share common parts and historical figures throughout history.

IGCSE Additional Mathematics Textbook

These resources have been created for the Cambridge IGCSE® and O Level Additional Mathematics syllabuses (0606/4037), for first examination from 2020.

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