The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you’ll get a fun introduction to game programming by building five fully playable games of increasing complexity. You’ll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders.
Book year: 2016
Book pages: 520
ISBN: 1786466198
Book language: en
File size: 5.96 MB
File type: pdf
Published: 02 March 2022 - 18:00